Tom_in_CA
Gold Member
- Mar 23, 2007
- 13,837
- 10,360
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- Explorer II, Compass 77b, Tesoro shadow X2
Yamazues: On the one hand, you acknowledge the utter fantasy and scams of this. Ie.: how it's just "Raiders of the Lost Ark" type-treasure-lore gone awry. And outright scams preying on people vulnerabilities of treasure fever.
But then you turn right around and lend credence to all the very same things. And give the "90%" statistic. The only problem there is, that even if you made that 99%, you are still giving EVERY SINGLE POSSIBLE ghost-story-telephone game "a way out". What I mean is, that when "the faithful" see 90 or 99% , they therefore can't dismiss ANY of it. Afterall, "what if the map they're being offered for sale is the 10% or 1% ?"
It's along the lines of this logical fallacy: Someone can acknowledge the human nature of "telephone game". So they give the following platitude: "It's a matter of separating fact from fiction" (of whatever the details of the particular legend-at-hand-is).
But what this fails to realize, if the all the "facts" of the story are true (names, dates, movements, robberies, etc...) yet the *final* fact isn't true (whether or not there's actually a treasure), then .... it doesn't matter that the other 99% is "true". Sort of like rat poison: Rat poison is 99% good grain. But none of that matters for the rat. The final 1% is poison that kills you. So the fact that the other 99% is "true", doesn't matter.
Maybe I'm just a kill-joy, but the minute I see booby traps, poisons, insane depths, and "big bad govt." and mysterious photos that no one can ever substantiate (seen in supermarket tabloids), the skeptical nature kicks in.
But then you turn right around and lend credence to all the very same things. And give the "90%" statistic. The only problem there is, that even if you made that 99%, you are still giving EVERY SINGLE POSSIBLE ghost-story-telephone game "a way out". What I mean is, that when "the faithful" see 90 or 99% , they therefore can't dismiss ANY of it. Afterall, "what if the map they're being offered for sale is the 10% or 1% ?"
It's along the lines of this logical fallacy: Someone can acknowledge the human nature of "telephone game". So they give the following platitude: "It's a matter of separating fact from fiction" (of whatever the details of the particular legend-at-hand-is).
But what this fails to realize, if the all the "facts" of the story are true (names, dates, movements, robberies, etc...) yet the *final* fact isn't true (whether or not there's actually a treasure), then .... it doesn't matter that the other 99% is "true". Sort of like rat poison: Rat poison is 99% good grain. But none of that matters for the rat. The final 1% is poison that kills you. So the fact that the other 99% is "true", doesn't matter.
Maybe I'm just a kill-joy, but the minute I see booby traps, poisons, insane depths, and "big bad govt." and mysterious photos that no one can ever substantiate (seen in supermarket tabloids), the skeptical nature kicks in.